“The EA SPORTS Fight Night franchise has consistently delivered one of the best sports experiences with each iteration”, said Andrew Wilson, Senior Vice President, Worldwide Development, EA SPORTS. “EA SPORTS Fight Night Round 4 was a genre defining game, and led the way as the industry transitioned to physics-based sports games. EA SPORTS Fight Night Champion will again forge new ground and deliver a sports experience unlike anything seen in the genre to date.”
Featuring a refined physics-based animation system that incorporates improved locomotion, punching and stamina mechanics, Fight Night Champion will enable users to move, attack and dodge with the speed and power of the best champions, contenders and pretenders in the world of boxing. In addition, an all-new control scheme, dubbed Full Spectrum Punch Control, will deliver the most realistic punching system ever seen in a simulation fighting game, while still delivering an accessible experience that will make Fight Night Champion the most user-friendly title in the franchise’s history.
Fight Night Champion will be available for the Xbox 360TM videogame and entertainment system system and the PlayStation®3 computer entertainment system and ships to retailers in 2011. The game has not yet been rated by the ESRB or PEGI.