Spike’s Deadliest Warrior Releases Tomorrow on XBLM

Deadliest Warrior: The Game will be released tomorrow, July 14th, on the Xbox Live Arcade Marketplace at a cost of 800 Microsoft Points ($10). In case you aren’t quite certain what this truly means, Deadliest Warrior: The Game is the video game adaptation of Spike TV’s program Deadliest Warrior. This show takes two historical or modern warriors and matches them up against one another for total domination. By taking information from each of the warriors’ weapons, armor, and fighting styles, the computer system is able to determine which would most likely win a real-life fighting scenario.

Now take this idea and turn it into a videogame. Got it? Good. We were able to play this at E3 and were actually fairly impressed. Amazingly enough while the Ninja (played by myself) almost always beat the Apache (played by Roger), once you figured out which weapon does what and applied a strategy the game became much more balanced. We played it for the better part of half an hour and had a lot of fun with it.

The warriors in the game are mostly based off the first season of Deadliest Warrior and are limited to the ancient warriors. They include the Apache, Knight, Ninja, Pirate, Samurai, Spartan, Viking, and Roman Centurion (making an appearance from the 2nd season).

While each warrior has specific weapons, including the Pirate with his gun, they aren’t incredibly over balanced. The first few matches you may feel overwhelmed, but stick with your character and you’re sure to learn how to play as them. Another great aspect was the reality behind each fight. For instance if you were to swing a giant Ninja sword at my character you would most likely cut my right arm off, then cut my head off and I would lose. There aren’t a ton of hit points to each character. At first this frustrated us, but after a few round we understood why they created the game this way.

Deadliest Warrior: The Game will be available only on the Xbox 360 for now. However, there is PSN version scheduled for release in the future.

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